Card games are a family favourite for getting everyone around the table engaging in some fun and competitive games. But what about schools? How can teachers make use of a set of playing cards to supplement learning and make them even more prepared to succeed in class?...
Teaching kids to code, especially through cross-curricular lessons could seem like quite an ask. But coding robots offer many opportunities for covering the maths curriculum in your classroom, whilst equipping your pupils with basic coding skills. Whilst they may...
If you’re not sure what E.a.R.L is, E.a.R.L is our very special, own-developed coding robot… and we love him. The main reason for our love is that he can be used to deliver a number of parts of the Computing Curriculum. He knows his purpose, and he wants to help! Oh,...
The perfect tool for promoting speaking and listening skills in any classroom, Recordable Cards can help you to spread the power of sound to your learners. Each equipped with 10 seconds of audio memory, you and your pupils can record new sounds to go with the words...
Here at Hope Education, we love World Book Day; any reason to snuggle down to our favourite read. This year, we wanted to share the love by sending out a free Travelling Tales story sack to Manchester-based primary school, Moston Fields Primary School. We asked them...
There are so many activities for Numicon® in maths teaching, particularly for the maths mastery approach. It helps to provide pupils a multi-sensory experience of learning and explores the connections between numbers in a fun and engaging way. We trawled the internet...